Monday, April 20, 2026

Update

My test family has had the children growing up and they're just starting to become Teens. I checked and I can have my teens split from the household to move out, but I think I'm going to wait a couple more days, until they all are teens, before I do that.  What I'm thinking is I'll either bulldoze the lot, or sell and buy another empty lot.  Then I'll have the full lot value in funds to divide up between the kids.  $30,000 divided by 6 is $5,000 per sim, so I'm anticipating having plenty.  Yes, I've done hard starts with $0, so 2-3k once a lot is purchased is plenty.  Plus I have a box with the seed packets the one holiday brought via magic gnomes, which one child will inherit.  
I also have a couple of mood-paintings, and toys, built with the robotics workstation.  The kids can divide these up amongst themselves too.  Otherwise everything else will be sold with the property.  

I will need to add a rule that the servos are allowed to sell anything to make money.  No jobs, but they can harvest any weeds they find, paint any stick figures they can make, and sell anything they can get their hands on.  Even pulling out marbles from the toybox.  This one especially was a lifesaver for me, as one of those marbles is worth more than a thousand Simoleans.  
I nicknamed this last photo, Townies Behaving Weirdly.  Just thought I'd share it, because it exemplifies why my sims won't want to have anything to do with them for a while.  

Though I kind of broke my own rule in my game, when Father Winter came by.  I let my kids talk to him and one asked him for a present.  The others were asleep by then, but I figured Santa is sort of Magical anyways.  Should I allow it as a rule exception?  

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